
A strange world where nothing is quite what it seems. Watch the signs, think together, and work out how to get back in time.
Flux doesn't work like the other rooms — and that's the best thing about it.
Neon light, strange spaces, technological puzzles — as if you'd stepped onto the set of a sci-fi film.
The signs don't lead where you'd expect. Here you have to learn to read the space again.
Just when you think you understand the system, Flux rearranges the rules.
Quick thinking, fresh eyes, bold ideas — creativity is your strongest tool here.
You have 60 minutes to get back. Time runs out here too — it just sometimes seems to pass differently.
Every discovery is a shared “look at this!” moment — you map the world of Flux together.

In a single moment everything changes. Space behaves strangely, the signs don't lead where you'd expect, and every decision can take you closer to the way out — or deeper into the world of Flux.
Unusual but not frightening — here surprise is an experience, not a scare.
You love strange worlds and unexpected twists.
You want an unusual shared adventure you'll be talking about for a long time.
You want something that calls for quick thinking and cooperation.
You enjoy it when every detail counts — and nothing is what it seems.




From 2 to 8. For Flux a team of 3–5 is ideal — more eyes, more discoveries.
Yes — it isn't frightening, and its unusual logic makes it fresh for beginners and veterans alike. The game master will help if you get stuck.
Medium difficulty — the challenge isn't the locks but having to rethink how you think. Flexible teams have the advantage.
No — it's strange and surprising, but there are no scares. The “wow” here is wonder, not fright.
You have 60 minutes for the way back; with the briefing and the wrap-up, allow 75–90 minutes.
Very much so — reading the situation quickly and adapting is the game itself. Several teams can play in parallel.
Yes — Flux works fully in English. Just let us know when you book.
Online, in a few clicks. Cancelling or changing your booking is free up to 24 hours before the game.
Reality has tilted. Time is running out. Getting out is up to you.
Not scary • Playable in English • Free cancellation up to 24 hours