
A school trip to an escape room
For many people the school trip is the best memory of their school years. How does that become a lasting shared experience in an escape room?

Behind-the-scenes stories, tips for a successful escape, the history of the genre and everything worth knowing about our rooms.
All 23 articles — behind the scenes, tips and the history of the genre. The full text of the articles is currently available on the original blog; migration of the individual article pages is in progress.

For many people the school trip is the best memory of their school years. How does that become a lasting shared experience in an escape room?

How can an escape room support education? Students are one of our largest audiences — and not by accident.

More from behind the scenes: how a room is built, and what happens out of sight.

There are stories behind every escape room, from unexpected setbacks to sheer oddities.

Puzzle-solving isn't the most important skill. An escape room is a team game — and that changes everything.

The guide continues: types, difficulty levels and themes in one place.

A taste of our rooms: which one suits whom, and what a team can expect.

Where did the genre begin? The earliest reference points for games played in the real world.

The films behind the wizarding world — background for fans of the Magic World rooms.

What makes the rooms run? A look at the technical side of the games.

Which video games think the way an escape room does?

How much time is enough for a room? What we learned from a conversation with a marathon team.

What does it actually mean that Időcsapda is child-friendly? Almost half our rooms are set in the wizarding world — and those are the ones children pick most.

Anyone born around the turn of the millennium had little chance of escaping Harry Potter's influence as a subculture.

Lockdown and social distancing during COVID-19 produced a new genre: the online escape room.

What difficulty should a team take on? First you need to work out your own strengths.

The padlock is a hallmark of the old, first-generation rooms — magnetic locks and sensors make it easier to lose yourself in the game.

Bookings for two have multiplied — here's why an escape room also works as a date.

Team building, facing your fears, a date — and plenty more.

How is a new room born? And the question returning teams always ask: do the old rooms change?

Budapest is a city of escape rooms, so an original idea is hard to come by. We tried anyway.

Alongside the entertainment, the single most important consideration: the players' complete safety.

Rooms built on logic puzzles were popular with adults at first — today children love them just as much.
So far the stories have been about other people. The next one is yours.